TrailEmitterBlueprint {
    BlueprintId = 'heavy_plasma_gatling_cannon_laser_polytrail_01',
    Lifetime = -4.00,
    TrailLength = 2.85,
    Size = 0.125,
    SortOrder = 0,
    BlendMode = 3,
    TextureRepeatRate = 1.0,
    LODCutoff = 160,
    RepeatTexture = [[/textures/particles/ramp_phalanx_munition_01.dds]],
    RampTexture = [[/mods/BlackOpsACUs/textures/ramp_expurple_02.dds]],
}
