BeamBlueprint {
    Lifetime = 10,
    TextureName = '/mods/BlackopsEXUnits/textures/beam_uef_orbital_01.dds',
    Thickness = 0.35,
    StartColor = {x=0.2,y=0.2,z=04,w=0.0}, # R,G,B,A
    EndColor = {x=0.0,y=0.0,z=0.01,w=0.0}, # R,G,B,A
    Blendmode = 2.0,
    RepeatRate = 0.05,
    Length = 2000,
    UShift = 0,
    VShift = -0.9,
    LODCutoff = 400,
}
